Beta Relaunch (hello, v1.0!)
Our closed beta has gotten a huge upgrade, and we are ready for players again. With a new name and both the website and wiki receiving a fresh coat of paint, we’re looking better than ever.
Network-wide changes
We’ve added a sidebar (scoreboard) so you can access important information quickly. We’ve also added an in-game ticket system, so if you have any issues, create a ticket by typing /ticket create <message>
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We’ve decided to temporarily close the Minigames server to focus on Survival for the moment. But don’t worry, to make up for it, eight brand new parkour courses are accessible from the Survival spawn!
The server version is now 1.21.1, and allows Java Edition versions 1.19+ to connect. (This includes 1.21.3!)
Server links are also available in the pause menu.
Rules update
The server’s rules have been updated for clarity. They are available to view on the website, wiki, and in-game with /rules
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🔄 Daily restarts
If you’re on Hub when it does it’s daily restart, you’ll get kicked to a Limbo server temporarily. For the daily restart on Survival, you’ll get kicked to Hub. (This behaviour has not been changed)
More information and restart times can be found on the FAQ page.
🐕 Pets
Pets are now available! These critters will follow you around everywhere as you play on the server. The starter pet pack available to everyone is Pride Bees! More pets are coming soon and will be available in crates.
Economy
To simplify the server’s economy, we’ve removed the Gems currency. It may be readded in future if needed.
Hub
We have a new (and much smaller) hub map to better fit the server’s theming, and it should be easier to navigate! There’s also a server selector menu for easier access to Survival.
🕹️ Activities
We’ve added some activities to Hub to make it more interesting. There’s a head hunt with a reward of 1,000 coins, and a new randomly generated parkour that gives 1 coin per 10 blocks.
Survival
With the 1.21 update, we’ve generated a new survival world using Terralith, a fancy datapack that features custom biomes, improved terrain, and lots of new structures to discover.
With this, we aim to create a modded-like experience without the common barriers to entry for usual modded gameplay, e.g., mod installation and tonnes of crafting recipes to learn. We also hope to have semi-regular content updates to make gameplay more interesting and immersive.
Along with this, we have a new Survival spawn, and a new Nether spawn area!
Our old Towny-like land protection plugin has been replaced by a much simpler and easier to use claiming plugin (golden shovel). You can find a tutorial on our wiki, and you can get a free golden shovel from the Wizard NPC at spawn.
Many more quality of life changes have been added to improve several aspects of gameplay, and the resource pack has been updated with both visual and accessibility changes.
- Unfortunately, the faster leaf decay feature has been removed because it didn’t play nicely with the new custom biome trees.
We’ve also switched from mcMMO to a simpler skills plugin, featuring new skills like Exploration and Farming.
Chat minigames have also been updated!
If you had a build on the 1.19 survival world, please open a ticket on the discord to get it transferred over to the new world.
💎 Rewards revamp
Login rewards have received a full refresh, with a brand new menu to match everything else, and to make it simpler, they are now only claimable on Survival. Either speak to the Rewards NPC at spawn, or use /rewards
! Getting your daily reward multiple days in a row will start a streak, giving you better rewards! The weekly reward features crate keys, with a 5% chance for a Rare crate key!
The daily reward refreshes every day at 1pm AEDT, and the weekly reward will refresh every Monday at 1pm AEDT.
New crates
Survival’s crates have been reworked! There are now 3 different crates available: Common, Uncommon and Rare. Crate keys are currently obtainable from the weekly reward and chat minigames, with more ways coming soon!
🧺 Spawn shops
All spawn shops have been updated with new menus and NPCs!
A Florist has also set up shop, and will be taking over from the Farmer to sell flowers!
There’s also a mysterious trailer set up in the Nether, maybe someone’s selling things?
Cherry and mangrove logs and saplings have been added to the Lumberjack’s shop, and dyes have been added to the Painter’s shop!
🏳️🌈 Pride flag models have new textures and new variants (ceiling, wall and diagonal).
What’s next?
1.21.3 clients can already join the server, but we don’t have a solid timeframe on when bundles will become fully functional. Hopefully within a few weeks!
There’s also a blue market stall at spawn, I wonder who could set up shop there?
Please remember that everything (items, shops, economy, etc) is subject to change during the beta period. Please contact staff if you have any questions or concerns.